splitted level sections

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Zen3001
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splitted level sections

Post by Zen3001 »

what I mean is, multiple maps for one level. use one map as one section of the level, seeing a scoreboard at the end of the level and not between them.
or maybe even something like dishonored where you can go back to the previous section of the level and everything will look just like it looked when you left the map. could be useful for performance and having all the acs tags free would make a lot of stuff easier for maps with multiple sections that have some little connections with the previous sections.
Is that possible? if not put this in suggestion please.
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Caligari87
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Re: splitted level sections

Post by Caligari87 »

[wiki]MAPINFO[/wiki]: Hubs/Clusters, and "nointermission"

8-)
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Zen3001
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Re: splitted level sections

Post by Zen3001 »

what aboput the text messages? am I forced to have them between every map switch
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ramon.dexter
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Re: splitted level sections

Post by ramon.dexter »

No, you are not forced. Check the CheckLevel function.
https://zdoom.org/wiki/ChangeLevel
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