Any tutorial how to make swimmable water in Duke 3D style?

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PixelWAD
Posts: 188
Joined: Sun Jun 10, 2018 7:01 pm

Any tutorial how to make swimmable water in Duke 3D style?

Post by PixelWAD »

I am aware of 3D sectors, it does work, but I would like to try the old way how Duke handled it, ie if you touch the ceiling, you teleport 'outside' the water sector.

Any tutorials?
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
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Re: Any tutorial how to make swimmable water in Duke 3D styl

Post by Enjay »

The attached zip contains a couple of simple maps that show the effect. I did them ages ago so they are in ZDoom Hexen format rather than UDMF but the principle should still be the same.
PixelWAD
Posts: 188
Joined: Sun Jun 10, 2018 7:01 pm

Re: Any tutorial how to make swimmable water in Duke 3D styl

Post by PixelWAD »

Of course I appreciate the answer, but by the time it was posted I got quite good at 3D floors which you might have noticed in my recently posted "Piracy" map ;) Real 3D floor fits the gameplay better as well, but it was quite a headache if you have some underwater level going on.
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