Simple question that I feel I should know the answer for, but don't. What is the unit of speed for moving sector ceilings/floors?
I mean, I know that 8 is quite slow for a door and 64 is fast, but what if I want to time something precisely? How many map units are travelled per tic at a given speed? Is speed the same for doors, lifts, crushers, platforms etc.?
Unit of speed for moving plats/doors/crushers?
Moderator: GZDoom Developers
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49056
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Unit of speed for moving plats/doors/crushers?
Internally speed is expressed as 'map units per tic'. ACS multiplies this with 8 to get limited fractional support. So a speed value of 8 moves the plane by one map unit per tic.
Re: Unit of speed for moving plats/doors/crushers?
Perfect. Just what I needed. Thanks.