I would like to know if a Sokoban-like mechanic is possible in UMDF maps. It should behave like in Hired Guns (1993). Requirements are as follows:
- The map consists of blocks like in Minecraft, only bigger (2*2*2 meters or 6*6*6 feet).
- The map is three-dimensional, with blocks above blocks, not flat like in Sokoban
- There are special pushable blocks. these can be pulled or pushed one block-length.
- The pushable blocks can obviously not be pushed into wall blocks, nor can they be pulled back if an obstacle is behind the player.
- If they are pushed over a hole in the ground or an edge ("cliff"), they will fall until hitting ground or another pushable block below them