GZDoom Builder crashes when loading wad using UDMF

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Graaicko
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Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

GZDoom Builder crashes when loading wad using UDMF

Post by Graaicko »

I recently decided to scrap the few maps i had using the original doom builder. I know I can make better looking maps using GZDoom. Anyways I downloaded it from GitHub and updated it but whenever I load my current wad with and try to create a new map. (Selecting GZDoom UDMF) It crashes and gives me no message. Pls help.
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Kappes Buur
 
 
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Re: GZDoom Builder crashes when loading wad using UDMF

Post by Kappes Buur »

Graaicko wrote:I recently decided to scrap the few maps i had using the original doom builder. ...
Why not simply delete those few maps through Windows File Explorer?
Graaicko wrote:.... but whenever I load my current wad with and try to create a new map.....
That doesn't make sense to me.
Why load a previous map when you want to create a new map? Just start the editor and select New Map to create the map.

Maybe you could supply some more information.
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Graaicko
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Re: GZDoom Builder crashes when loading wad using UDMF

Post by Graaicko »

I already did delete the map files

The wad I have has all the content in it, decorate for enemies, weapons, texture, ect. there are no map files in the wad.
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Kappes Buur
 
 
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Re: GZDoom Builder crashes when loading wad using UDMF

Post by Kappes Buur »

I see, so it is a resource pwad.

Normally those are loaded at the NEW MAP window by adding the resource, such as
Spoiler:
I myself have not encountered such a scenario, but it is conceivable that your resouce file has some sort of fault, causing the editor to fail.

Could you provide a link to your resource pwad?
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