Static_Init question

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Gothic
Posts: 801
Joined: Thu Jun 16, 2011 6:49 pm

Static_Init question

Post by Gothic »

When you have a skybox with no specific tag, the sky property doesn't work on the tagged sector. Now, I could just add a tag to the skybox viewpoint so only a select number of sectors use that skybox and the other sector uses the sky I want to use, however the map I'm working on is rather big and with a lot of sectors, and I want to avoid spamming skybox pickers. Also I could just make another skybox to make another sky, but I want to do it with just 1 texture and make it look like vanilla skies.

Is there an alternative to Static_Init that lets me set a sky for a determined sector?
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