Hello I have two questions about customizing Heretic. I mostly use DECORATE but won't mind zscript
1. When a level ends, every Heretic artifact count in the player's inventory is reset back to 1 instance. I would like to know if its possible to keep multiples of items after a map change, exactly like in Hexen.
2. In Heretic/Hexen, the HUD health number increments and decrements in a smooth transition, in a sort of attempt to make it feel more RPG-like. I wish to get rid of this and have the health count update instantly like in Doom. Where could I modify this?
Thank you!