The idea is that you are to rescue a lost person in a map (my current idea is maybe a child left behind after an evacuation, or a plague, or something - no fixed idea really). At present, in my working concept map, you pick the child up and (s)he is added to your inventory. (S)he is a non-interactable item in the inventory but you can see his/her face as an inventory icon.
I do not want to do an escort mission!
Honestly, that might be good enough for something that is unlikely to ever to come to fruition, but I was wondering how to make such a thing better in case I ever get around to it.
I do not want to do an escort mission!
My idea was that I could maybe make the child a "weapon". That way, when you pick him/her up, you could auto-change to him/her. Can that be forced? I mean if players have autoswitch turned off?
I do not want to do an escort mission!
I'd have to come up with some "carrying a person in your arms" sprite as the HUD weapon view (maybe beyond my skills, so a hurdle right at the outset) and perhaps consider other weapon characteristics that I might want to obfuscate so that it wasn't obvious that the child was actually just a weapon behind the scenes.
I do not want to do an escort mission!
I thought that, perhaps, the weapon would have to be set to "you can't switch away from this one" (easy enough to do) and, perhaps, running could be disabled while the weapon was readied. Not sure how to do that, but I guess it's possible and I can think of a couple of likely solutions.
I do not want to do an escort mission!
However, the player would not want to be completely vulnerable and stuck with this undroppable bundle for the rest of the map. So there would have to be some way of putting the child down again, but leaving her in the world as an item that could be picked up once you have dealt with whatever threat has presented itself. I guess something in the fire state of the weapon could spawn a new pickup (though somehow it would have to be set to not be accidentally picked up again) and to then change away from/remove the weapon from the inventory.
I do not want to do an escort mission!
So, anyone able to contribute ideas, suggestions, better alternatives, maybe identify maps/mods where something similar might already have been done so I could just steal, erm, borrow the idea etc etc?
Hmmm... Just a thought: maybe an escort mission would work instead?
