[DONE] MapInfo replacements for multiple iwads in same mod?
Posted: Sat May 21, 2022 2:35 am
So, this is just a query before I start down a long road into a mire: I was thinking of creating and adding in new intermission backgrounds for Heretic and Hexen to Walpurgis, which would require me to do some re-write's to the MAPINFO lumps.
Obviously, Walp is currently compatible with Doom (+Wadsmoosh), Heretic, and Hexen all at once.
What I need to know is if there any pitfalls in replacing multiple game MAPINFO's, or if that's even possible?
I ~assume~ what I do is copy the format used in the zdoom.pk3, and have a folder called /mapinfo/ with a heretic.txt and hexen.txt which would override the base ones. Is that right?
And in that case, do I need to copy the full contents of the file from zdoom.pk3, or will be my changes be merged?
Thanks!
Obviously, Walp is currently compatible with Doom (+Wadsmoosh), Heretic, and Hexen all at once.
What I need to know is if there any pitfalls in replacing multiple game MAPINFO's, or if that's even possible?
I ~assume~ what I do is copy the format used in the zdoom.pk3, and have a folder called /mapinfo/ with a heretic.txt and hexen.txt which would override the base ones. Is that right?
And in that case, do I need to copy the full contents of the file from zdoom.pk3, or will be my changes be merged?
Thanks!