[ACS] Change velocity of projectile
Posted: Sat Nov 20, 2021 11:41 am
Hi,
I want to modify the velocity of a projectile using ACS. Right now I have 4 children of a projectile actor, the only difference is the speed, and depending on a certain inventory token, the actor gets chosen to be spawned. However, I want to make this system modular and easier to change, so I want to directly change the projectile's velocity depending on the amount of inventory tokens the player has. Think of like, throwing dynamite in Blood.
Would something like this even be possible?
I want to modify the velocity of a projectile using ACS. Right now I have 4 children of a projectile actor, the only difference is the speed, and depending on a certain inventory token, the actor gets chosen to be spawned. However, I want to make this system modular and easier to change, so I want to directly change the projectile's velocity depending on the amount of inventory tokens the player has. Think of like, throwing dynamite in Blood.
Would something like this even be possible?