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[ACS] Change velocity of projectile

PostPosted: Sat Nov 20, 2021 11:41 am
by Recurracy
Hi,

I want to modify the velocity of a projectile using ACS. Right now I have 4 children of a projectile actor, the only difference is the speed, and depending on a certain inventory token, the actor gets chosen to be spawned. However, I want to make this system modular and easier to change, so I want to directly change the projectile's velocity depending on the amount of inventory tokens the player has. Think of like, throwing dynamite in Blood.
Would something like this even be possible?

Re: [ACS] Change velocity of projectile

PostPosted: Sat Nov 20, 2021 12:55 pm
by determin1st

Re: [ACS] Change velocity of projectile

PostPosted: Sat Nov 20, 2021 2:32 pm
by Recurracy
didn't know setactorvelocity was a thing, i think i can work with that