Hey, new guy here. I'll try to be brief.
I've come back to classic Doom after a long while, and coinciding with the end of my coding grade... I want to try the modding scene.
I want to create a whole WAD for Doom 2, replacing as many things as I'm able. I thought it would be funny to offer this idea as my
final project for the grade... and to my surprise, my teacher thought it was a great idea ! (and told me he wants to play it if I manage to do it lmao)
So basically, i'm doing a Doom mod for a school project. Here are the context and the questions:
I've tried Slade, Doom Editor and a wad editor with an axe for it's logo which name I can't recall right now. I've managed to create a basic room, replace the
default pistol for a gun I designed with Decorate (with custom sound effects) and to replace the level ost. Even tho I'm happy I was able to do all that within
an hour with no help, I think going blind into it for longer will hurt the project in the long run.
Q1: Which editors do you recomend ? I need as many tools as required to basically change EVERYTHING on the wad. I will download as many of them as needed, as long as they don't overlap their features.
Q2: Any online resources that I should consume ? I will take videos, posts, wikis... whatever
Q3: Do you think the scope of the project is feaseable ? I have 3 months to recreate every asset I can to give Doom a completely new vibe... and I would like it to have 1 or 2 passable levels... while being new
and having to do it all myself.
Well, I lied, i was not brief. I apologize for that, but I would be really thankful if you were to answer to any of that. Tell me what you think !