I have some new questions about scripting for Doom.
First off, what if I wanted to change the glow color of certain items such as health & armor bonuses? Let's say I wanted to change the glow color of the health bonus from blue to orange, how would I do that?
Secondly, let's say if I wanted a tagged non-monster object to activate a certain action or script when it enters a certain sector, and one result could be that the sector the object enters becomes deadly. I'm aware of the Actor enters sector (9998) action thing, but I'm still thinking about the right way to get a result I want.