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by idiotboy » Wed Jan 06, 2021 8:53 am
What's wrong with this, it keeps saying hudmessage has a missing required argument whenever I compile, but looking at other times I used it, and it looks pretty correct to me, what's wrong with it? (the first use not the second) I even tried putting the [alpha] argument but nothing worked.
- Code: Select all • Expand view
script 10 (void)
{
hudmessage(s:"Holy shit, a secret switch, now onwards to a secret level!": HUDMSG_PLAIN, 5, CR_GOLD, 0.5, 0.5, 4.0);
delay(140);
hudmessage(s:"But first, we can't have you leave with all those weapons"; HUDMSG_PLAIN, 6, CR_GOLD, 0.5, 0.5, 3.0);
delay(105);
DamageThing(0)
}
-
idiotboy
-
- Joined: 26 Nov 2020
- Discord: 6783
- Operating System: Windows 10/8.1/8/201x 64-bit
by m8f » Wed Jan 06, 2021 9:25 am
There is : instead of ; in that line.
-

m8f
- dreamer
-

-
- Joined: 29 Dec 2017
- Location: Siberia (UTC+7)
- Discord: m8f#0629
- Github ID: mmaulwurff
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by MFG38 » Thu Jan 07, 2021 4:33 am
idiotboy wrote:I even tried putting the [alpha] argument but nothing worked.
The alpha argument is optional, so it shouldn't be the cause of any errors. m8f caught the culprit - the symbol after the string should be
; instead of
:.
-

MFG38
-
- Joined: 14 Apr 2019
- Location: Finland
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia (Modern GZDoom)
by idiotboy » Thu Jan 07, 2021 1:33 pm
m8f wrote:There is : instead of ; in that line.
Ah, I didn't even notice that, thanks!
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idiotboy
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- Joined: 26 Nov 2020
- Discord: 6783
- Operating System: Windows 10/8.1/8/201x 64-bit
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