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by TXTX » Sun Nov 17, 2019 7:09 am
I'm trying to use this to spawn blood within basic melee attack code. I'm stumped on what bleedpos is since giving it the target's position just spawns at it's feet.
The entire code might even be the wrong way, there's no documentation so i've been trying to figure it out myself.
- Code: Select all • Expand view
FTranslatedLineTarget t;
if (t.linetarget)
{
ClawFocus.Angle = t.angleFromSource;
}
int newdam = ClawFocus.Target.DamageMobj (ClawFocus, ClawFocus, ClawDrainDamage, 'Drain');
ClawFocus.Target.SpawnLineAttackBlood(ClawFocus, ClawFocus.Vec3To(ClawFocus.Target), t.angleFromSource, ClawDrainDamage, newdam);
-

TXTX
- Insane Feline, Hacking through ZScript
-
- Joined: 12 Sep 2013
- Location: A Hidden Location
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