[ACS] Is it possible to do check\get for superclass?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
- Void Weaver
- Posts: 724
- Joined: Thu Dec 18, 2014 7:15 am
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- Void Weaver
- Posts: 724
- Joined: Thu Dec 18, 2014 7:15 am
- Contact:
Re: [ACS] Is it possible to do check\get for superclass?
Looks that only CheckProximity with CPXF_ANCESTOR allows to perform superclass check via a some ugly crook way.
Still hope to see another options.
Still hope to see another options.
- Rip and Tear
- Posts: 185
- Joined: Tue May 02, 2017 3:54 pm
Re: [ACS] Is it possible to do check\get for superclass?
You could theoretically write this in ZScript, making use of `Object.GetParentClass`, and then use `ScriptCall` to invoke it from ACS.