Hi All,
Essentially I'm asking for if there's anyway, or specific functions that will check for actors in it's Radius? Specifically this is for a Geiger Counter for Resurrected Nightmare that detects for "secret radiation giver entities" within it's radius, and plays a local sound file accordingly.
[ACS] Looking for specific Actor in Another Actor's Radius?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Re: [ACS] Looking for specific Actor in Another Actor's Radi
i think there are flags for species? but i don't remember the exact line for it.
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