How do the Teleporter (Hide and Seek) weapon class works?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
How do the Teleporter (Hide and Seek) weapon class works?
Please, could someone help me? How do the Teleporter (Hide and Seek) weapon class works? I mean that hitscan weapon that shoots to a place and then makes you teleport to that place. I tried downloading and looking into the wad but unfortunelly it's hardcoded. I'm trying to make a ghost girl who can teleports itself, if someone know how to do that, or have a clean script of the teleporter's weapon from the wad Hide and Seek, i would appreciate the help!
- wildweasel
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Re: How do the Teleporter (Hide and Seek) weapon class works
Um...do you have a link?
Re: How do the Teleporter (Hide and Seek) weapon class works
You mean the Hide and Seek wad? I downloaded it from here, but the script that teleports the player class is compiled and it's impossible to look into:wildweasel wrote:Um...do you have a link?
Spoiler:And the wad i'm working into only have some sprites of players and the ghosr girl and a decorate lump with the players code. I'm trying to figure out how to make the teleport thing.
EDIT:
Ok, i managed to make it!!
Spoiler:There is only one problem now: When i shoot the fast projectile that teleports me at a wall that isn't aligned, straight, it somehow doesn't seem to works.
Last edited by Barny-kun on Sun Nov 18, 2018 11:27 pm, edited 1 time in total.