Spawn image on the screen - Solved -
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Spawn image on the screen - Solved -
So basically what i want to do is spawn an image on the screen when a custom missile hits the player to accomplish this effect https://scontent.fpra1-1.fna.fbcdn.net/ ... e=5C14AC22
Last edited by Niphura on Sat Dec 15, 2018 12:23 pm, edited 3 times in total.
Re: Help to spawn image on the screen
Yeah, but i wanted to know how to spawn it when you step on a texture to manage something like this: https://scontent.fpra1-1.fna.fbcdn.net/ ... e=5C14AC22
that image it's from Project Brutality.
what i know is that there is a line (Watersplasherz) in a section called "watersplash" in the decorate file of the player that gives an object to the player to check if he is stepping on the texture, if so, this gives an object (Wateronvisor) to execute an acs file called "WSPLASH". This acs file spawns the images on the screen. I've put all the corresponding graphics, cvar, new player lines in a pk3 file but it doesn't seem to work.
that image it's from Project Brutality.
what i know is that there is a line (Watersplasherz) in a section called "watersplash" in the decorate file of the player that gives an object to the player to check if he is stepping on the texture, if so, this gives an object (Wateronvisor) to execute an acs file called "WSPLASH". This acs file spawns the images on the screen. I've put all the corresponding graphics, cvar, new player lines in a pk3 file but it doesn't seem to work.
Last edited by Niphura on Mon Oct 01, 2018 6:18 am, edited 1 time in total.
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Re: Help to spawn image on the screen
Are you activating the script when Player walks over a certain linedef?
Re: Help to spawn image on the screen
I've taken some things from ghoul forest 3 (specifically, the part when the ghoul attack the player and it appears on the screen) but I don't know if this things can help me, I mean, I do not know how to use them.
Here is the file: http://www.mediafire.com/file/5oga02qf9 ... n.pk3/file
This is the last effect that i need to add to my mod
Here is the file: http://www.mediafire.com/file/5oga02qf9 ... n.pk3/file
This is the last effect that i need to add to my mod