Making my own options menu

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Making my own options menu

Postby rebmaboss » Tue May 22, 2018 6:29 am

I'd like to be able to show a menu after a certain amount of time has passed. The user needs to choose the correct answer, like an RPG game. If the player chooses the right answer he'll get rewarded. If he chooses the wrong answer he'll lose health.

My goals:

1. The menu comes up after a certain amount of time has passed. I've taken care of the timer, I just need to know how to get the menu to show up
2. The menu does not need to look organized. It does not need to be like the "Quit_Game" yes/no menu. For example, special map-making techniques :) A silly "what were you thinking" menu is fine by me
3. Having said that, I prefer to use basic C++ and DECORATIONS. I'd rather not use scripts. However, if I need to use scripts I prefer ease over how good the menu looks
4. I know about STRIFE. I'd like to skip that kind of code if possible
5. I don't want the menu to be displayed on the console

Any ideas? Again, I'd like the easiest and most convenient way possible, even if it's messy
Joined: 22 May 2018

Re: Making my own options menu

Postby ramon.dexter » Tue May 22, 2018 11:11 am

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Joined: 20 Oct 2015
Location: Kozolupy, Bohemia

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