Herro. I've been watching some Arnold Schwarzenegger movies and was wondering if its possible to make enemies thrust more when killed. (Not unrealistically fly)
For example I pickup a shotgun and killed an enemy with the shotgun he gets pushed during his death state. Kind of like in brutal doom but without the gore and additional states.
Thanks.
Hollywood weapons? (make enemies thrust more when killed?)
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Re: Hollywood weapons? (make enemies thrust more when killed
There is Weapon.KickBack property.
Spoiler: