Code: Select all
class repa : inventory
{
override void DoEffect()
{
let arm = Owner.FindInventory("BasicArmor", true);
if (arm!= null)
{
arm.ActualSaveAmount += 1;//error here
}
}
states
{
spawn:
arm1 a 1;
loop;
}
}
Script error Unknown identifier 'ActualSaveAmount'
So, how check how much armor have armor item in actor inventory?
And can it be checked how much original ARMOR itself and armor bonus have this armor item?