Muffling existing sounds via $rolloff

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Muffling existing sounds via $rolloff

Postby Armaetus » Fri Nov 03, 2017 4:13 pm

What's the best way to alter sound effects using Audacity so muffled sounds play instead of being quiet?

That and how do I implement it so a distant barrel uses the distant sound?
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Armaetus
RDND, Maps of Chaos and Obsidian Dev
 
Joined: 13 Mar 2009
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