Weapon freezes game. Help!

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Weapon freezes game. Help!

Postby Gunsym » Thu Oct 19, 2017 12:22 pm

So I've been working on a weapon and every time I test it out it freezes the game. It's every time that I try to equip it. If anyone knows anything about that let me know!

Joined: 19 Oct 2017

Re: Weapon freezes game. Help!

Postby wildweasel » Thu Oct 19, 2017 12:24 pm

Without being able to see your code, the one thing I can think of is your state durations. Does the Ready state have at least one tic of length?
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Re: Weapon freezes game. Help!

Postby Endie » Thu Oct 19, 2017 6:08 pm

Maybe your rise/ready states are with 0 tics, this happened with me before
(example: TNT1 A 0 A_WeaponReady/A_Raise)
Try changing the rotations to 1 if so
(TNT1 A 1 A_WeaponReady/A_Raise)
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Re: Weapon freezes game. Help!

Postby Matt » Thu Oct 19, 2017 11:26 pm

A select state with a zero-length A_Raise loop should just instantly go to Ready, shouldn't it?

(but yeah, there's no way to solve a problem like this without seeing the actual code causing it - however obvious it is once seen, while unseen it could be anywhere)
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