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by Gunsym » Thu Oct 19, 2017 12:22 pm
So I've been working on a weapon and every time I test it out it freezes the game. It's every time that I try to equip it. If anyone knows anything about that let me know!
Thanks!
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Gunsym
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by wildweasel » Thu Oct 19, 2017 12:24 pm
Without being able to see your code, the one thing I can think of is your state durations. Does the Ready state have at least one tic of length?
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wildweasel
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by Endie » Thu Oct 19, 2017 6:08 pm
Maybe your rise/ready states are with 0 tics, this happened with me before
(example: TNT1 A 0 A_WeaponReady/A_Raise)
Try changing the rotations to 1 if so
(TNT1 A 1 A_WeaponReady/A_Raise)
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Endie
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by Matt » Thu Oct 19, 2017 11:26 pm
A select state with a zero-length A_Raise loop should just instantly go to Ready, shouldn't it?
(but yeah, there's no way to solve a problem like this without seeing the actual code causing it - however obvious it is once seen, while unseen it could be anywhere)
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Matt
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