I had luck getting reshade and the RTGI shader working by using the 5.0 version of reshade which adds more support for opengl programs.
It definitely has issues, the general effect of RTGI is visible through sprites so it looks a bit funny at times and the performance cost is just too high.
You can get a psudo RTGI effect using this shader with a long name FGFXLargeScalePerceptualObscuranceIrradiance
It bassically blurs the image and then overlays it with some nice blending, kinda simulates light bounce in a way but yeah, it can also look pretty odd but it's interesting to play around with.