The 2021 Cacowards

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The 2021 Cacowards

Postby Kinsie » Thu Dec 09, 2021 9:26 pm

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https://www.doomworld.com/cacowards/2021/

Massive congratulations to the GZDoom mappers and modders recognized this year!
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Re: The 2021 Cacowards

Postby Nash » Thu Dec 09, 2021 9:39 pm

Good work all around to both the Cacowards committee and also the creators whose works made the cut this year. Doom modding will live on for a very, very long time... :)
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Re: The 2021 Cacowards

Postby Dynamo » Thu Dec 09, 2021 10:40 pm

Congratulations to all the winners :D It's been very enjoyable working on this, and I look forward to what the next year will bring us.
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Re: The 2021 Cacowards

Postby Redneckerz » Fri Dec 10, 2021 1:16 pm

Nash wrote:Good work all around to both the Cacowards committee and also the creators whose works made the cut this year. Doom modding will live on for a very, very long time... :)

Congratulations to you for WidePix and Darkadia recieving mentions and awards :)

I like how GZDoom modding has taken an important step into the commercial realm and there is now almost an overabundance of new games coming out powered by GZ. Its a testament to the engine and the work involved by Graf and co. What's more, these games are also consistently high quality.

What Unreal and Unity are to AAA game, GZDoom is more and more the indie FPS engine of choice, providing all needed to create a game.

Your Standalone Template - Another invention of yours! - Surely helps that way :)
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Re: The 2021 Cacowards

Postby drfrag » Fri Dec 10, 2021 1:21 pm

Now i'm playing Atmospheric Extinction, it's pretty good. I've read there's a MBF21 wad.
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Re: The 2021 Cacowards

Postby Captain Ventris » Fri Dec 10, 2021 2:47 pm

Cacowards were an awesome celebration of the community this year. Really well done and congrats to all the winners!
Last edited by Captain Ventris on Sat Dec 11, 2021 4:02 pm, edited 1 time in total.
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Re: The 2021 Cacowards

Postby Logan MTM » Fri Dec 10, 2021 3:17 pm

All my special congrats to PainSlayer author. 8-)
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