Graf Zahl wrote:tmap.s has nothing to do with sc_man_scanner. But it is the only 64 bit assembly file around. You should make sure that in the CMake project you set NO_ASM. A C version of this function exists.
Blzut3 wrote:That depends on a lot of factors. If the machine can boot without a video card then your standard x86 card should work, you just might not see anything until the kernel driver initializes the card. Given that it's not an AGP system there's not really any reason one couldn't have two video cards either (although no idea how many PCI slots he has). Really hard to say anything for certain short of just trying them and seeing what happens.
MartinHowe wrote:ZDoom now runs but is VERY slowAt this point it's either due to the way it handles video, it's much slower than chocolate doom, or it's all the internal vm scripts; however, since the raw power of Ev56s is fairly high relative to the Doom engine, I'm not sure which way to turn. But time will tell.
MartinHowe wrote:Also the sid repository can't be added to my apt as it complains there are no public keys.
MartinHowe wrote:Regarding other software, I hadn't thought of doing anything with other games, but as long as they use SDL and have a software mode fallback, they should work on my system. The biggest issue is getting the graphics card properly set up; Permedia 2V is OpenGL 1.3, but I still can't get the blasted X system to accept that it can do it
MartinHowe wrote:got it for £60
Graf Zahl wrote:Please enlighten me, what's the fascination here - I could understand if this was usable for running some old software, but what can this thing actually do...?
Users browsing this forum: No registered users and 0 guests