Hello there, apologies if this is posted in the wrong subforum.
I am currently working on a levelset using SLADE as my primary map editor. SLADE version is 3.2.0 beta 1. While there are a few small new bugs that have been introduced in recent updates, the editor more or less works well. However, out of my seven maps, it will build nodes correctly for all but one. SLADE knows where BSP is on my system and uses it to build nodes on the other six levels flawlessly, but never does it on the one map in question. It's the weirdest thing. I have no idea why. I'm wondering if there is a debug text document somewhere that would give a clue why it's doing this. Any help would be appreciated!