Wads that feature time travel?

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invictius
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Wads that feature time travel?

Post by invictius »

ATM I can only think of eternal doing this (And possibly twilight zone and Icarus)
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Kinsie
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Re: Wads that feature time travel?

Post by Kinsie »

There's that one level of Going Down...
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Wiw
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Re: Wads that feature time travel?

Post by Wiw »

Does that Doctor Who WAD count?
invictius
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Re: Wads that feature time travel?

Post by invictius »

Kinsie wrote:There's that one level of Going Down...
Map 5? Is there anything in the level itself that suggests time travel? I did a quick run around with idclip and didn't notice anything. Nothing really in the text file, dehacked intermission text I guess?
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Kinsie
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Re: Wads that feature time travel?

Post by Kinsie »

invictius wrote:Map 5? Is there anything in the level itself that suggests time travel? I did a quick run around with idclip and didn't notice anything.
You should probably actually play the map.
invictius
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Re: Wads that feature time travel?

Post by invictius »

Kinsie wrote:
invictius wrote:Map 5? Is there anything in the level itself that suggests time travel? I did a quick run around with idclip and didn't notice anything.
You should probably actually play the map.
For someone who has playing doom since '98 I'm pretty bad at it. Anything past tricks and traps/map 7 of tnt has me stumped about where to do. Maybe if I was a gamer when it first came out, I'd have the intuition to get around all those maps.
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wildweasel
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Re: Wads that feature time travel?

Post by wildweasel »

It's not that hard though? You can try turning down the difficulty, or using a mod like Custom Doom to adjust damage factors, or enable the option that highlights trigger lines in the auto map.
invictius
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Re: Wads that feature time travel?

Post by invictius »

wildweasel wrote:It's not that hard though? You can try turning down the difficulty, or using a mod like Custom Doom to adjust damage factors, or enable the option that highlights trigger lines in the auto map.
Difficulty isn't the issue, it's finding my way around the maps. Especially "what does this switch unlock" - I know that the linedef changes color on the automap, which was fine for vanilla levels, but with something like o34s or even a less detailed map, I find it pretty hard.
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Kinsie
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Re: Wads that feature time travel?

Post by Kinsie »

I have all the sense of direction of a half-drowned cat and I didn't have much in the way of trouble finishing Going Down.
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