Rise of the Triad source ports

If it's not ZDoom, it goes here.

Re: Rise of the Triad source ports

Postby Hipnotic Rogue » Sun Jul 01, 2018 9:10 am

Maybe someone with the know-how could organise a community project for Dark-Assassin's work or perhaps Return of the Triad to kickstart a little bit of interest? We've had DUMP and HUMP - How about RUMP?

Just putting it out there. :)
User avatar
Hipnotic Rogue
 
Joined: 15 Jul 2016

Re: Rise of the Triad source ports

Postby hoover1979 » Thu Jun 06, 2019 11:49 pm

Sorry for the necro, but I can not get WinROITTGL to run at all on Windows 10 Pro x64. It crashes with an assertion failure crash. I found a port for the non-gl winROTT that ran on windows 10 but it only ran in a 1024x768 window (no full screen working at all), and had no sound.
User avatar
hoover1979
Making 2k Texture Pack for Doom.
 
Joined: 22 Jun 2014
Location: Kadingir Sanctum, Hell (Postal Code: 666)
Operating System: Windows Vista/7 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Previous

Return to Off-Topic

Who is online

Users browsing this forum: Yandex [Bot] and 3 guests