These kinds of games are only fun in multiplayer, with people you actually know.
On another note, they've talked about "putting 100,000 enemies on screen" - I am interested from a technical POV.
Enjay wrote:The style of gameplay looks very much like the original.
Unfortunately, that means I'm not that interested. The endless scripted arenas and enemy waves became utterly tedious to me. I have always wanted to like Serious Sam, I really have. It has so much potential - but that awful (IMO) arena and scripted battle style (rinse and repeat ad nauseam for the whole game) is just a massive turn off.
Enjay wrote:The huge number of enemies looks interesting and impressive but I wonder how playable that will actually be? Will it even really matter? Will you just be mindlessly circle-strafing around the horde slowly wearing down their numbers until the next wave?
Nash wrote:These kinds of games are only fun in multiplayer, with people you actually know.
On another note, they've talked about "putting 100,000 enemies on screen" - I am interested from a technical POV.
Enjay wrote: Will you just be mindlessly circle-strafing around the horde slowly wearing down their numbers until the next wave?
Apeirogon wrote:SS not like Doom, where you can blaze through entire game using only double barrelled shotgun
Apeirogon wrote:* Why English still dont have one word for this weapon? For example in russian its "двустволка", one word instead of long phrase "double barrelled shotgun".
leileilol wrote:Apeirogon wrote:SS not like Doom, where you can blaze through entire game using only double barrelled shotgun
well, that's not like doom either. In fact some prefer Doom over Doom 2 because it can't be cheesed like that
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