I think this is why the games industry has ended up going the direction it has gone in.Graf Zahl wrote:I'd rather code stuff I get paid for in a reliable fashion.
Not you, I kinda just had an epiffany with this statement. AAA has unintentionally (or intentionally) made making games expensive as hell with graphics that begin to dip out of the uncanny valley and marketing that puts most other companies to shame. Hell, when you require 5,000,000 copies to break even, you are going to push for more "scummier" ways to break that even with less copies. Not excusing any shitty practices, just pointing out something I observed
The only way for this to decrease is for these companies to curb their "expectations"... That, I'm not sure how it would even be possible at this point.
Also @Rachel, if this is going to devolve into an argument of the philosophy of entertainment and if legislating it is important or not, then can we please lock it down before someone get's banned?