Indie developer using my sprite edits in a non-free game

If it's not ZDoom, it goes here.
User avatar
chronoteeth
Posts: 2662
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Indie developer using my sprite edits in a non-free game

Post by chronoteeth »

All info here

theres stuff from sgt shivers, marty kirra, stuff literally ripped from ww-terrorists
this is awful
User avatar
Jeimuzu73
Posts: 1661
Joined: Sun Jul 03, 2011 8:44 pm
Location: Dropping today in Station Square.

Re: Indie developer using my sprite edits in a non-free game

Post by Jeimuzu73 »

On the Steam page:
Devloper & Publisher: Vyacheslav Shilikhin

He's probably a Russian; they're not exactly well known for intellectual property there.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by wildweasel »

Looked at his author page and he has at least 12 games, all released about half a month apart since either June or July - a given game of his is either an FPS game, an overhead game, or a side-view platformer, and the differences between games in the same genre appear to be limited to which graphics are being used. I swear the overhead games are using RPG Maker tile sets.
User avatar
Dark-Assassin
Posts: 742
Joined: Thu Mar 19, 2009 3:40 am
Location: South Australia

Re: Indie developer using my sprite edits in a non-free game

Post by Dark-Assassin »

Spoiler:
Dead ArchVile, this is going into even worse territory.
User avatar
Reactor
Posts: 2091
Joined: Thu Feb 03, 2011 6:39 pm
Location: Island's Beauty, Hungary

Re: Indie developer using my sprite edits in a non-free game

Post by Reactor »

Welp...here goes Space Trucker act II. Nash foresee the whole thing back then. Though I'm happy there is no Grezzo 2 yet for 10 bucks :)
RPG maker is free? If so, then those tilesets are sorta OK...I guess...
User avatar
phantombeta
Posts: 2088
Joined: Thu May 02, 2013 1:27 am
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Brazil

Re: Indie developer using my sprite edits in a non-free game

Post by phantombeta »

Another? Seriously?
I sincerely hope Steam gets hit with a lawsuit. Maybe then they'll learn to thoroughly check the games they let people put on their platform. ಠ_ಠ
User avatar
SwiftFunk
Posts: 86
Joined: Thu Dec 22, 2016 1:39 pm
Graphics Processor: Intel (Modern GZDoom)
Location: here and there, at the same time
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by SwiftFunk »

Does valve even notice these sorts of things?
User avatar
chronoteeth
Posts: 2662
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Re: Indie developer using my sprite edits in a non-free game

Post by chronoteeth »

its just jarring af because like, as much as i hate to say it, asset flips are common in a lot of things

what i dont get is that this guy had to dig for some of these more obscure stuff. i forgot i even made that sprite sheet
User avatar
jdredalert
Posts: 1668
Joined: Sat Jul 13, 2013 10:13 pm
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by jdredalert »

It's not that hard to find those sprites. They are right there at the first page of your resources thread and any simple Google search like "pistol sprites" points people to ZDoom Forums. He probably found them by accident doing just that. Anyway, is there something we can do to help?

EDIT - just searched "pistol sprites" on Google and found the whole sheets he's using after scrolling down a little.
User avatar
Naniyue
Posts: 884
Joined: Fri Mar 13, 2009 8:06 pm

Re: Indie developer using my sprite edits in a non-free game

Post by Naniyue »

Are such things truly rampant on Steam? I had no idea! It would be fine if he gave proper credits and his stuff was free, but this is just bad! Most DooM mods have a lot more work put into them than any of this guy's games! Heh, he even has sprites from Zombies Ate my Neighbors!
User avatar
chronoteeth
Posts: 2662
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Re: Indie developer using my sprite edits in a non-free game

Post by chronoteeth »

the guy definitely is a lurker, some of these sperites you cant find by just googling them
User avatar
Kinsie
Posts: 7399
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by Kinsie »

User avatar
leileilol
Posts: 4449
Joined: Sun May 30, 2004 10:16 am
Preferred Pronouns: She/Her
Location: GNU/Hell

Re: Indie developer using my sprite edits in a non-free game

Post by leileilol »

A DMCA didn't stop Space Trucker...
User avatar
Nash
 
 
Posts: 17439
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by Nash »

chronoteeth wrote:the guy definitely is a lurker
Should probably implement some kind of system where it counts how many times a user right-click & saved as a forum image.
User avatar
NeuralStunner
 
 
Posts: 12326
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: Indie developer using my sprite edits in a non-free game

Post by NeuralStunner »

Nash wrote:Should probably implement some kind of system where it counts how many times a user right-click & saved as a forum image.
What would this solve, when a single local copy is all one needs to do anything? It takes seconds to throw something into a dropbox or private imgur album.

(Nevermind that it would almost certainly be called "comic book villain levels of evil" if done by anyone else. :P )
Post Reply

Return to “Off-Topic”