ECWolf section?

If it's not ZDoom, it goes here.

Is creating an ECWolf section in the forums a good idea?

Yes
28
85%
No
5
15%
 
Total votes : 33

Re: ECWolf section?

Postby NeuralStunner » Wed Jul 01, 2015 8:45 am

Gez wrote:There's nothing wrong with the DRD Team forum. ZDoom doesn't need to have a redundant forum, and you can already put your ECWolf project here after all.
I agree. It really needs the attention, too. A lot of people don't realize the GZDoom forum even exists. Same for the dev builds page.
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Re: ECWolf section?

Postby Blzut3 » Wed Jul 01, 2015 2:53 pm

One of the main reasons I have the ECWolf forum on DRD Team is to draw more traffic there. To be honest I think having a forum here would be a little bit of scope creep, but it certainly wouldn't be a bad idea.
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Re: ECWolf section?

Postby NeuralStunner » Wed Jul 01, 2015 8:30 pm

Maintaining two forums for the same thing seems like a lot more work than you really need.
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Re: ECWolf section?

Postby Tapwave » Thu Jul 02, 2015 2:31 am

NeuralStunner wrote:Maintaining two forums for the same thing seems like a lot more work than you really need.

My idea was less of a forum, and more of a topic section for ECWolf works. Editing-related stuff could also be put in there, but we already have a perfectly fine editing section.
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Re: ECWolf section?

Postby Kinsie » Thu Jul 02, 2015 2:36 am

Is there a good map editor for ECWolf yet? I want to do some cool tile-based map stuff, but last I checked using custom textures etc. was pain.
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Re: ECWolf section?

Postby Blzut3 » Thu Jul 02, 2015 4:00 pm

Nope. Just promises.
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Re: ECWolf section?

Postby Kinsie » Fri Jul 03, 2015 2:36 am

Arse. I want to revisit my old Bitman Zeta mod concept as a tile-based Wolfenstein thing, but I don't have Woolie Wool's endless patience.
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Re: ECWolf section?

Postby Tormentor667 » Fri Jul 03, 2015 3:33 am

Gez wrote:There's nothing wrong with the DRD Team forum. ZDoom doesn't need to have a redundant forum, and you can already put your ECWolf project here after all.

Agreed
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