Oculus Rift VR - recommended specs

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Oculus Rift VR - recommended specs

Postby Ixnatifual » Fri May 15, 2015 12:18 pm

So the recommended specs for the VR headset seem fairly high:

NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM

I consider my setup in the higher end as it runs current releases at 60 frames on high settings. But it's already outdated if I plan on using a Rift. I may upgrade by the time the Rift is released so I can use it, but I fear most gamers' setups by far will fall short.

Thoughts?

https://www.oculus.com/blog/powering-the-rift/
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Re: Oculus Rift VR - recommended specs

Postby Nash » Fri May 15, 2015 6:05 pm

Wow, the 960 I recently bought doesn't even cut it. XD Time to buy another graphics card!
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Re: Oculus Rift VR - recommended specs

Postby MetroidJunkie » Fri May 15, 2015 7:28 pm

Shouldn't the recommended specs for this differ from game to game? Or are they just going to the extremes here? That's quite a demanding spec if you're using it on something like the GZDoom mod.
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Re: Oculus Rift VR - recommended specs

Postby Blox » Fri May 15, 2015 10:03 pm

In case you're wondering why the requirements are so high, then it's because a good VR experience requires a very high refresh rate (which translates to framerate) - which requires a fuckton of horsepower.
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Re: Oculus Rift VR - recommended specs

Postby Siggi » Sat May 16, 2015 5:46 am

Might have to replace my GTX 780 sooner than I thought.
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Re: Oculus Rift VR - recommended specs

Postby MetroidJunkie » Sat May 16, 2015 7:30 am

Blox wrote:In case you're wondering why the requirements are so high, then it's because a good VR experience requires a very high refresh rate (which translates to framerate) - which requires a fuckton of horsepower.


Isn't 3D just a matter of doubling the resolution so it can send one to each eye? The performance should only be cut in half of what it normally is.
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