Charging money for mods was almost a thing!

If it's not ZDoom, it goes here.

Re: Charging money for mods is now a thing.

Postby amv2k9 » Fri Apr 24, 2015 3:17 pm

Wonder how long Nexus will stay open? Eventually, Bethesda's just going to see it as leaving money on the table to have a free alternative to paid mods through Steam Workshop. And if Valve really *is* going to take a laissez-faire attitude to people finding free mods, slapping their name on it and selling it... Holy shit, you wanna talk about fracturing communities; people are going to get hostile real fast when they see their free work on Steam for ten bucks a pop.
Last edited by amv2k9 on Fri Apr 24, 2015 3:19 pm, edited 2 times in total.
User avatar
amv2k9
That Strife Guy
 
Joined: 10 Jan 2010
Location: Southern California

Re: Charging money for mods is now a thing.

Postby scalliano » Fri Apr 24, 2015 3:18 pm

I know it sounds like a Doomsday prophecy, but this move really does have the potential to kill off mods altogether. Or maybe that's Valve's long-term strategy, making a few easy quid in the process.
User avatar
scalliano
Socially Distant
 
Joined: 21 Jun 2005
Location: Ireland

Re: Charging money for mods is now a thing.

Postby Nash » Fri Apr 24, 2015 3:37 pm

scalliano wrote:I know it sounds like a Doomsday prophecy, but this move really does have the potential to kill off mods altogether. Or maybe that's Valve's long-term strategy, making a few easy quid in the process.


Not to sound all tinfoil hat-ey but wasn't there some commotion a while back about how some devs are purposely making their games unmoddable? Games like GTA 5 for example.
User avatar
Nash
AKA Nash Muhandes! Twitter/Facebook/Youtube: nashmuhandes
 
 
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia
Twitch ID: nashmuhandes
Github ID: nashmuhandes

Re: Charging money for mods is now a thing.

Postby scalliano » Fri Apr 24, 2015 3:44 pm

Yes. And they failed as it turned out.

In GTA's case, I can understand R*'s position, given their big push for GTA Online. Modders could have the whole ingame infrastructure vaporized within days. Personally, I'd love for V to have as big a modding scene as IV does, but it will require some careful treading.
User avatar
scalliano
Socially Distant
 
Joined: 21 Jun 2005
Location: Ireland

Re: Charging money for mods is now a thing.

Postby wildweasel » Fri Apr 24, 2015 3:54 pm

If you ask me, this whole thing opened up a lot of cans of worms that really should never have been touched. I doubt anybody is going to make significant bank from it without gouging people.
User avatar
wildweasel
from a different perspective.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: Charging money for mods is now a thing.

Postby Nash » Fri Apr 24, 2015 3:55 pm

Going to divert the topic for a second but wow that is actually pretty clever. So the snow stuff is basically just shaders and fiddling around with the environment rendering settings like fog etc... so they didn't actually have to create any snow-related assets like snow-covered texture variations... that's neat. :D
User avatar
Nash
AKA Nash Muhandes! Twitter/Facebook/Youtube: nashmuhandes
 
 
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia
Twitch ID: nashmuhandes
Github ID: nashmuhandes

Re: Charging money for mods is now a thing.

Postby BouncyTEM » Fri Apr 24, 2015 4:47 pm

http://www.reddit.com/r/skyrimmods/comm ... _from_the/

One of the mod authors who put up a paid mod <and had theirs taken away> speaking up about their experience.

Worth checking.
User avatar
BouncyTEM
All Caps Guy, Maker of Sir Belfin Dramatic Reading Series.
 
Joined: 24 Aug 2003
Location: 2280 Lol Street: The Calamitous Carnival (formerly Senators Prison)

Re: Charging money for mods is now a thing.

Postby Nash » Fri Apr 24, 2015 5:07 pm

I have been seeing threads where people are saying their externally-installed mods are getting disabled lately and claiming it's an implementation to shoehorn the Workshop into everyone... I'm going to have to try it soon hmm...
User avatar
Nash
AKA Nash Muhandes! Twitter/Facebook/Youtube: nashmuhandes
 
 
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia
Twitch ID: nashmuhandes
Github ID: nashmuhandes

Re: Charging money for mods is now a thing.

Postby Reactor » Fri Apr 24, 2015 5:13 pm

I hope the creator of Grezzo didn't read this...imagine him times a thousand!
User avatar
Reactor
The militarist
 
Joined: 03 Feb 2011
Location: Island's Beauty, Hungary

Re: Charging money for mods is now a thing.

Postby Big C » Fri Apr 24, 2015 5:15 pm

Here's hoping the Workshop section of Valve's own games (CS: GO and TF2, for example) gets Valve's attention, too. Valve might be able to ignore the Bethesda fans rioting, but that's only part of where their money comes from.
User avatar
Big C
 
Joined: 19 Oct 2010

Re: Charging money for mods is now a thing.

Postby JimmyJ » Fri Apr 24, 2015 5:17 pm

Valve has disabled commenting on for-pay mods now. Because the ONLY way to know if any of this stuff is worthwhile before buying is the feedback, so now we have NOTHING. Just take this shit down if you're going to make it so vile.
User avatar
JimmyJ
AKA Catweasel
 
Joined: 09 Nov 2009

Re: Charging money for mods is now a thing.

Postby Xtyfe » Fri Apr 24, 2015 5:27 pm

You know what? I thought about this today and I think I'm going to change my stance on this slightly.

I kind of support it... Hear me out :p. If this has the potential of destroying the gaming industry and forcing a reboot than this is a great thing. The fact this is happening at all is because everyone has left this corpse keep on walking long after it really died. It needs to end now with this bullet to the head that it has long needed.
User avatar
Xtyfe
Neque Deos, Neque Dominos
 
Joined: 14 Dec 2007
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Charging money for mods is now a thing.

Postby Big C » Fri Apr 24, 2015 5:41 pm

Xtyfe wrote:You know what? I thought about this today and I think I'm going to change my stance on this slightly.

I kind of support it... Hear me out :p. If this has the potential of destroying the gaming industry and forcing a reboot than this is a great thing. The fact this is happening at all is because everyone has left this corpse keep on walking long after it really died. It needs to end now with this bullet to the head that it has long needed.


Only if GOG gets to survive. They're my last bastion at this point.
User avatar
Big C
 
Joined: 19 Oct 2010

Re: Charging money for mods is now a thing.

Postby Snarboo » Fri Apr 24, 2015 6:29 pm

Nash wrote:I have been seeing threads where people are saying their externally-installed mods are getting disabled lately and claiming it's an implementation to shoehorn the Workshop into everyone... I'm going to have to try it soon hmm...
DRM is the only way they could feasibly enforce paid mods, so I wouldn't be surprised. That said, has it be confirmed?
User avatar
Snarboo
Bacon doesn't know it's not dogs
 
Joined: 29 Nov 2005

Re: Charging money for mods is now a thing.

Postby Arctangent » Fri Apr 24, 2015 7:10 pm

JimmyJ wrote:Valve has disabled commenting on for-pay mods now. Because the ONLY way to know if any of this stuff is worthwhile before buying is the feedback, so now we have NOTHING. Just take this shit down if you're going to make it so vile.

Actually, there was a completely understandable reason for this: Look at any other workshop page with popularity. Notice how 99% of it is copy-pasted thumbs-ups? These were 99% copy-pasted middle fingers instead. So, due to Steam users, nothing was actually lost because the comments were completely useless anyway.
User avatar
Arctangent
squawky
 
Joined: 06 Nov 2014
Discord: SquawkyAtan#2371

PreviousNext

Return to Off-Topic

Who is online

Users browsing this forum: No registered users and 0 guests