Quake 2 source ports

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Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Quake 2 source ports

Post by Nevander »

Kinsie wrote:I've been using the Unofficial 3.24 patch. It includes custom game DLLs, but I'm not sure how necessary those are. It's purely bug fixes and some minor engine tweaks like custom resolution support and Ogg music support. Outside of that, it functions the same as vanilla Quake 2.
THIS! I haven't been able to get any port running for Quake 2 either. KM Quake refuses to even launch and Quake 2 XP crashes my computer. Good 'ol standard Quake II with the 3.24 patch works wonders. I can seriously vouch for this approach.
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