
phantombeta wrote:The behaviour of Tick is pretty well defined, so there's no reason why it'd break like that.
dpJudas wrote:It can also mean poison in danish. We just happen to think marriage is more or less the same thing.
Nash wrote:I think part of the charm of Doom's movement is the momentum. AKA the slippery movement. It's unique to classic Doom and it works so well with the gameplay allowed within the confines of the engine.
Modern games have realistic movement and they feel weight-y and grounded; basically every modern production favours weight and realism as part of their presentation and aesthetics.
Tartlman wrote:Nash wrote:I think part of the charm of Doom's movement is the momentum. AKA the slippery movement. It's unique to classic Doom and it works so well with the gameplay allowed within the confines of the engine.
Modern games have realistic movement and they feel weight-y and grounded; basically every modern production favours weight and realism as part of their presentation and aesthetics.
This. Doom's movement is extremely slidey - it a couple seconds to go from full speed to a stop. It feels more natural to me, either because I play doom too much or because it's similar to the way you gradually slow down your run to stop in real life.Probably the former.
SouthernLion wrote:Yes, I love Carmack Physics. Strafe Jumping in Quake 3 / Champions is actually something I crave from time to time. It's hard to explain.
SouthernLion wrote:I am *really* hurting financially... like I'm going to end up in the streets if I don't get more income. Does anybody know of any legitimate "work from home" jobs, like data entry or something I can do to supplement income? Uber and other driving jobs are out of the question for now, because of the year of my car and my current driving record.
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