The WIP Thread

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Medricel
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Re: WHAT THE HELL are you working on

Post by Medricel »

Nash wrote:Good stuff, Shin. I'd love to learn how to use GTKRadiant so I can start making Quake 3-format maps for my Darkplaces mod but GTKR is so confusing compared to Worldcraft. :(
Have you ever given QuArK a try? It's Python-based (and the 3D renderer sucks ass) but is a viable option to learning GtkR.


Update:
Well, seems I get to work on reinstalling windows. My OS harddrive died today. At least I didn't lose anything important this time.
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leileilol
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Re: WHAT THE HELL are you working on

Post by leileilol »

Shinjanji wrote:
Nash wrote:Good stuff, Shin. I'd love to learn how to use GTKRadiant so I can start making Quake 3-format maps for my Darkplaces mod but GTKR is so confusing compared to Worldcraft.
Do you like horny bunnies huge python crash headaches, UI bugs and [censored word] compiling issues?
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Medricel
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Re: WHAT THE HELL are you working on

Post by Medricel »

leileilol wrote:Do you like horny bunnies huge python crash headaches, UI bugs and [censored word] compiling issues?
lol. You're quite right though. It did have a lot of problems :lol: However, it is a usable program... sort of.


@Nash: Quite frankly, I'd suggest learning GtkR for Q3, etc editing. It's not as hard as it seems, and most of it is keyboard shortcut memory.
Though I hate GtkR 1.5... They removed damn near everything that I liked about Radiant.
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Nash
 
 
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Re: WHAT THE HELL are you working on

Post by Nash »

I actually hate Quark. It's confusing and tries to be so many things in one but doesn't excel in any of them.

I need to stop being lazy get out of WC habit before I can attempt GTKR again.

Also: OMG strikeout tags
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

We have PWNAGE strikeout tags?!
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Risen
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Re: WHAT THE HELL are you working on

Post by Risen »

Nope Yeah.
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bagheadspidey
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Re: WHAT THE HELL are you working on

Post by bagheadspidey »

Added imagetool integration to doomfontgen. New release soon eventually ;)
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

My One Gauge Shotgun is finally getting a much needed nerf- magazine size. No worries, the full size One Gauge is still overpowered and overly complicated to operate, it juts now has a 9 round magazine limit. Still working out the cocking mechanism...
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Unknown_Assassin
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Re: WHAT THE HELL are you working on

Post by Unknown_Assassin »

I always wondered what the s was, but I was too lazy to see what it was.
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DoomRater
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Re: WHAT THE HELL are you working on

Post by DoomRater »

Okay, so here's the shotgun for those who don't visit the moldy ARW anymore: http://rapidshare.com/files/73462797/OneGauge.zip.html

Normal Operation:
Fire: Shoots the gun.
AltFire: builds up the Street Sweeper.
Reload: stuffs a shell in. Hold to fill the magazine or to see the magazine if it's already full... but why would you wanna do that?

While holding down WeaponSpec1:
Fire: Cycles forward through the choke settings.
AltFire: Cycles backward through the choke settings.
Reload: Cycles the stagger for the Street Sweeper from short to long. Four settings.
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Kinsie
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Re: WHAT THE HELL are you working on

Post by Kinsie »

Image
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leileilol
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Re: WHAT THE HELL are you working on

Post by leileilol »

missingno is overrated
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Nash
 
 
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Re: WHAT THE HELL are you working on

Post by Nash »

Needs GL_NEAREST_MIPMAP_NEAREST
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Kinsie
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Re: WHAT THE HELL are you working on

Post by Kinsie »

leileilol wrote:missingno is overrated
Yeah, 'M is far better.
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Ryan Cordell
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Re: WHAT THE HELL are you working on

Post by Ryan Cordell »

What I was working on, anywho, it's about done.

Jalie

Might be just slightly NSFW, depending on how eskewed your family/boss is, but she has no nipples or vagoo, so don't worry about it. >_>
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