leileilol wrote:It was written in the 2.6x era (I jumped to 2.6 around this time after 2.5 broke things) and relies heavily on the (RIP) assigned image-to-UV ability.
2.7/2.8 shuffled the interface and regressed some stuff due to public demand, and I really really feel Blender jumped the shark this time so i'm probably not up to revise to that tutorial for the 2.8+ since it killed my way of cloning uvmaps to another (would require a whole tutorial to do it through convoluted duplicates and render bakes to do something doable in minutes on 2.6x and earlier). It's not as trivial as the usual condescending "just learn the superior upgraded UI" armchair advice.
OK, understood. Thanks for the reply. Seeing as how it's the main thing that I used Blender for, I don't really need any newer features that may (or may not) exist, so I could probably just install 2.6 and continue to use that.
Unless you have a recommendation for an alternative?