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Re: The WIP Thread

Posted: Mon Apr 15, 2019 10:16 am
by kodi
Did you manage to get the projection right even when looking right up or down?

Re: The WIP Thread

Posted: Mon Apr 15, 2019 10:35 am
by m8f
KeksDose, this video must be on Youtube, so I can press Like button with all the force I have.

Re: The WIP Thread

Posted: Mon Apr 15, 2019 3:22 pm
by KeksDose
comet: source of all evil, STUFF IT IN THE RECYCLE CORNUCOPIA

m8f: Oh but your comment suffices ♪

kodi: Aye, pitch and roll works, overhead too. If you encountered an issue with the maths there, you can message me. I wanna put this into resources sometime after Easter, but it doesn't hurt to have more people understand how to do this. My approach is a little simplified.

Re: The WIP Thread

Posted: Tue Apr 16, 2019 6:53 pm
by The Philosopher
Testing my mod made only on my cellphone. It was a pain coding all of the things but finally worked very well. Now I am testing the weapons in Doom but the mod will be for Strife.

Re: The WIP Thread

Posted: Wed Apr 17, 2019 12:23 am
by Blue Shadow
@The Philosopher: Please, next time, do not capitalize the first letter of every word you write - you're not writing a title or a header in an article.

Re: The WIP Thread

Posted: Wed Apr 17, 2019 4:38 am
by The Philosopher
Blue Shadow wrote:@The Philosopher: Please, next time, do not capitalize the first letter of every word you write - you're not writing a title or a header in an article.
Woops! my bad

Re: The WIP Thread

Posted: Thu Apr 18, 2019 8:19 pm
by Kinsie
Oh hey, it's the Hackmover cheat from the Ultima games! (Except you can't pick up pieces of the world. Yet.)

Re: The WIP Thread

Posted: Thu Apr 18, 2019 9:33 pm
by Captain J
THOU HAST NOT LOST EVEN AN EIGHTH REFERENCE! :O

Re: The WIP Thread

Posted: Fri Apr 19, 2019 11:49 am
by Cherno
Quarantine TC.
See video description for details.


Re: The WIP Thread

Posted: Sat Apr 20, 2019 10:23 pm
by Kinsie
Image

Re: The WIP Thread

Posted: Sun Apr 21, 2019 3:24 am
by Captain J
LET'S GO, MARINES!

... Whoops. Wrong Game.

Re: The WIP Thread

Posted: Sun Apr 21, 2019 3:31 am
by Kinsie
Tweaked some of Nash's menu code for legibility's sake:

Image

Re: The WIP Thread

Posted: Wed Apr 24, 2019 7:37 pm
by SamVision

It turned out to be so much easier than I thought.

Re: The WIP Thread

Posted: Wed Apr 24, 2019 10:54 pm
by Captain J
Oh man. I remember that Proto Man's Shield from Mega Man 8 Bit Deathmatch. It was ACTOR-Spawn based, but i thought it was darn impressive back in the day. But now, glad to see we can create the Actual Functioning Shield!

Re: The WIP Thread

Posted: Thu Apr 25, 2019 1:11 am
by potetobloke
SamVision wrote: It turned out to be so much easier than I thought.
Uhh, may I have that?