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Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 6:05 am
by Nash


fully working encumbrance system that affects a character's movement speed (affects both players and NPCs)

Not pictured: equipping that backpack will increase your maximum encumbrance. :D

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 11:10 am
by NeuralStunner
Wouldn't a backpack just increase capacity without affecting weight? Or is this encumbrance in the sense of "you have so much shit in your pockets you waddle"? :P

You are over-encumbered and cannot run
Heard any news from the other provinces?

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 12:09 pm
by wildweasel
NeuralStunner wrote:
You are over-encumbered and cannot run
Heard any news from the other provinces?

I saw a mud crab the other day...

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 12:28 pm
by Cherno
Just an animated magnet tape computer front for my Spy vs. Spy TC.

Image

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 2:12 pm
by Nash


added morrowind-like "GameSettings" which are basically overridable global variables. makes it easy for modders to alter my game

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 6:15 pm
by RiboNucleic Asshat
Year 2024: Nash reimplements OpenMW in GZDoom as a mod

Re: The WIP Thread

PostPosted: Sun Feb 17, 2019 10:08 pm
by Captain J
Looks promising and revolutional, Nash. Please keep up the good work!

Re: The WIP Thread

PostPosted: Tue Feb 19, 2019 11:08 am
by Ghost Prototype
My attempt at a Souls clone victory screen. :3: :3:
GIF link below-
Spoiler:

Re: The WIP Thread

PostPosted: Tue Feb 19, 2019 2:59 pm
by Nash
Ported a C++ random dungeon algorithm to ZScript (the version 3 one), and cranked it to 11. :D




Re: The WIP Thread

PostPosted: Tue Feb 19, 2019 9:42 pm
by Ghost Prototype
Aww yeah, it's happening :mrgreen: :mrgreen: :mrgreen:

Re: The WIP Thread

PostPosted: Tue Feb 19, 2019 9:59 pm
by Captain J
Those Duke 3D alien queen sprites looks super scary as usual. Pretty decent boss fight!

Re: The WIP Thread

PostPosted: Thu Feb 21, 2019 6:21 pm
by phantombeta

Changed my mod's (Se7evidas) A28 "Mars" Assault Rifle's burst-fire into a Hyperburst burst-fire.

Re: The WIP Thread

PostPosted: Thu Feb 21, 2019 8:46 pm
by Dr_Cosmobyte
One of many tweaks in the upcoming Ultra-Crispy update (coming soon) is the new HUD. Meant to resemble the Horror 3D/Blood Alpha game, i think it serves the game right.

Image

Re: The WIP Thread

PostPosted: Fri Feb 22, 2019 2:59 am
by potetobloke
That rifle looks crispy, I hope the underbarrel GL is useable

Re: The WIP Thread

PostPosted: Fri Feb 22, 2019 3:40 am
by ImpieTwo
I don't know if I'll have a use for these yet, so I'm posting 'em here: suppressed pistol sound effects from Goodfellas. Always thought this suppressor sounded especially badass.