The WIP Thread

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Re: The WIP Thread

Postby Nash » Sun Feb 17, 2019 7:05 am



fully working encumbrance system that affects a character's movement speed (affects both players and NPCs)

Not pictured: equipping that backpack will increase your maximum encumbrance. :D
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Re: The WIP Thread

Postby NeuralStunner » Sun Feb 17, 2019 12:10 pm

Wouldn't a backpack just increase capacity without affecting weight? Or is this encumbrance in the sense of "you have so much shit in your pockets you waddle"? :P

You are over-encumbered and cannot run
Heard any news from the other provinces?
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Re: The WIP Thread

Postby wildweasel » Sun Feb 17, 2019 1:09 pm

NeuralStunner wrote:
You are over-encumbered and cannot run
Heard any news from the other provinces?

I saw a mud crab the other day...
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Re: The WIP Thread

Postby Cherno » Sun Feb 17, 2019 1:28 pm

Just an animated magnet tape computer front for my Spy vs. Spy TC.

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Re: The WIP Thread

Postby Nash » Sun Feb 17, 2019 3:12 pm



added morrowind-like "GameSettings" which are basically overridable global variables. makes it easy for modders to alter my game
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Re: The WIP Thread

Postby RiboNucleic Asshat » Sun Feb 17, 2019 7:15 pm

Year 2024: Nash reimplements OpenMW in GZDoom as a mod
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Re: The WIP Thread

Postby Captain J » Sun Feb 17, 2019 11:08 pm

Looks promising and revolutional, Nash. Please keep up the good work!
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Re: The WIP Thread

Postby Ghost Prototype » Tue Feb 19, 2019 12:08 pm

My attempt at a Souls clone victory screen. :3: :3:
GIF link below-
Spoiler:
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Re: The WIP Thread

Postby Nash » Tue Feb 19, 2019 3:59 pm

Ported a C++ random dungeon algorithm to ZScript (the version 3 one), and cranked it to 11. :D



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Re: The WIP Thread

Postby Ghost Prototype » Tue Feb 19, 2019 10:42 pm

Aww yeah, it's happening :mrgreen: :mrgreen: :mrgreen:
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Re: The WIP Thread

Postby Captain J » Tue Feb 19, 2019 10:59 pm

Those Duke 3D alien queen sprites looks super scary as usual. Pretty decent boss fight!
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Re: The WIP Thread

Postby phantombeta » Thu Feb 21, 2019 7:21 pm


Changed my mod's (Se7evidas) A28 "Mars" Assault Rifle's burst-fire into a Hyperburst burst-fire.
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Re: The WIP Thread

Postby GAA1992 » Thu Feb 21, 2019 9:46 pm

One of many tweaks in the upcoming Ultra-Crispy update (coming soon) is the new HUD. Meant to resemble the Horror 3D/Blood Alpha game, i think it serves the game right.

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Re: The WIP Thread

Postby potetobloke » Fri Feb 22, 2019 3:59 am

That rifle looks crispy, I hope the underbarrel GL is useable
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Re: The WIP Thread

Postby ImpieTwo » Fri Feb 22, 2019 4:40 am

I don't know if I'll have a use for these yet, so I'm posting 'em here: suppressed pistol sound effects from Goodfellas. Always thought this suppressor sounded especially badass.

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