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Re: The WIP Thread

PostPosted: Fri Nov 24, 2017 3:22 am
by dpJudas
Gez wrote:Pretty impressive screenshot, just slightly marred by the lack of alpha on the blood splats.

Thanks! Yes, there are a few bugs still in it, such as Nash' favorite HUD weapon bug (no zbuffer clearing). :)

Re: The WIP Thread

PostPosted: Fri Nov 24, 2017 3:29 am
by Rachael
Voxels crash it, too.

>_>

Re: The WIP Thread

PostPosted: Fri Nov 24, 2017 12:06 pm
by dpJudas
Rachael wrote:Voxels crash it, too.

Just tried it with vvpck1.0.pk3 - not seeing any crash. Not seeing any voxels either, though.

Re: The WIP Thread

PostPosted: Fri Nov 24, 2017 12:21 pm
by Rachael
Oh - my bad. Something crashed it, I'll have to investigate it. XD

Re: The WIP Thread

PostPosted: Fri Nov 24, 2017 1:56 pm
by Lex Safonov
Image

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Re: The WIP Thread

PostPosted: Sun Nov 26, 2017 12:19 am
by Zanieon
Purging demons with a good dose of Democracy:

Re: The WIP Thread

PostPosted: Sun Nov 26, 2017 1:48 am
by Captain J
Such explosion, hotter than pizza!

Re: The WIP Thread

PostPosted: Mon Nov 27, 2017 6:12 am
by GiveOneMoreChance
Upcoming mod for Gzdoom taking maximum from engine :twisted:
Spoiler:

Re: The WIP Thread

PostPosted: Mon Nov 27, 2017 6:54 am
by Captain J
Those effects... Those lights! Looks absolutely seducing! :O

Re: The WIP Thread

PostPosted: Mon Nov 27, 2017 7:06 am
by insightguy
Christ doing a handstand, that's some beautiful texture work!

The WIP Thread

PostPosted: Mon Nov 27, 2017 9:46 am
by GENTEK
Hell is always cool! 8-) Nice work man! :wink:

Re: The WIP Thread

PostPosted: Mon Nov 27, 2017 10:27 am
by Zanieon
Image

Re: The WIP Thread

PostPosted: Thu Nov 30, 2017 4:02 am
by doomfiend
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Re: The WIP Thread

PostPosted: Thu Nov 30, 2017 4:12 am
by Captain J
Interesting water texture! Although it's weird that underwater textures are somehow grassy green.
Zanieon wrote:Image
My, i'm having an instinct to touch those green deadly-but-beautiful lasers!...

Re: The WIP Thread

PostPosted: Thu Nov 30, 2017 8:10 am
by doomfiend
Captain J wrote:Interesting water texture! Although it's weird that underwater textures are somehow grassy green.


Don't worry about the texture selection, This is a rough draft of the spawn area, a concept if you will. will be way more fleshed out as I go along, atm I plan to have 1 level represent an entire zone from their respective levels, Sonic 1,2,3&K (Un-used levels like Hidden palace zone from sonic 2 will be included)