
GAA1992 wrote:Last bits of screens before i release a playable demo.
Now the HUD has a notable change. It was a weapon sprite only, and wasn't so big, but, i really think the "ghost weapon" would annoy players, so i added a Resident Evil styled background, so the player can distinguish it from real pickup sprites. If people REALLY don't like it, i just need to remove the background, as it is not glued in every icon.
Aside from this, there are some other changes on how to handle items, and repair parts are fully functional.
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