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Re: The WIP Thread

PostPosted: Fri Nov 14, 2014 4:36 am
by TheBadHustlex
I hope this upgrade-giving code that is triggered by upgrade-items for specific slots will work.

Spoiler:

Re: The WIP Thread

PostPosted: Fri Nov 14, 2014 10:45 am
by Captain Ventris
Added a few new Zharkovision features to Doomvengers, one of which I desperately want to tell you all about, but also want to leave to people to find. My changelog is getting obnoxious at this point. The next release will be a big one!

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 1:22 am
by Princess Viscra Maelstrom

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 1:24 am
by DoomRater
Spoiler:

Testing out operating systems in ComputerCraft without actually being in Minecraft, and debugging a program of my own that I intend to use as a splash screen for a door lock.

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 1:26 am
by Captain J
sweet pixelating stuff, i really like those tiny texts at icons and folders.

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 5:56 pm
by abbuw
Nash wrote:Too. Freakin'. AWESOME!


Thanks Nash.

I changed the skybox in my city map, any thoughts about it?
Spoiler: Screenshot

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 8:41 pm
by Princess Viscra Maelstrom
definitely a lot more natural-looking than the other one for sure.

Re: The WIP Thread

PostPosted: Sat Nov 15, 2014 9:15 pm
by DoomRater
My autofactory needs some redesign. Turns out I process ores so fast that my chemcial plants can't keep up. Will post pics when the redesign is complete.

Re: The WIP Thread

PostPosted: Sun Nov 16, 2014 2:47 am
by Nash
New sky looks good abbuw!

Re: The WIP Thread

PostPosted: Sun Nov 16, 2014 6:51 pm
by XCVG
TITLEPIC
Spoiler:


And STARTUP... someone really needs to add support for normal image formats. It's on the list for Pulsar :P
Spoiler:

Re: The WIP Thread

PostPosted: Sun Nov 16, 2014 9:36 pm
by Captain J
Really dreamy...oh, also i know it's not a fairytale, too.

Re: The WIP Thread

PostPosted: Sun Nov 16, 2014 10:25 pm
by Coraline


Developer demo of Hypertension: Harmony of Darkness (using the 3DGE engine), it's rough as shit. Also, we are looking to hire at least one level designer (if anyone is interested please send me a private message).

Re: The WIP Thread

PostPosted: Mon Nov 17, 2014 4:59 am
by iSpook


So, I figured I had enough for a small 'demo', so... why not?

Re: The WIP Thread

PostPosted: Mon Nov 17, 2014 8:25 am
by Snarboo
What level is that being played in the video? Looks kinda familiar!

Re: The WIP Thread

PostPosted: Mon Nov 17, 2014 8:36 am
by Captain J
those hand bobbing, though. what a great detailed effort! just like realism...or being high up.