The WIP Thread

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Re: The WIP Thread

Postby TheBadHustlex » Fri Nov 14, 2014 4:36 am

I hope this upgrade-giving code that is triggered by upgrade-items for specific slots will work.

Spoiler:
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Re: The WIP Thread

Postby Captain Ventris » Fri Nov 14, 2014 10:45 am

Added a few new Zharkovision features to Doomvengers, one of which I desperately want to tell you all about, but also want to leave to people to find. My changelog is getting obnoxious at this point. The next release will be a big one!
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Re: The WIP Thread

Postby DoomRater » Sat Nov 15, 2014 1:24 am

Spoiler:

Testing out operating systems in ComputerCraft without actually being in Minecraft, and debugging a program of my own that I intend to use as a splash screen for a door lock.
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Re: The WIP Thread

Postby Captain J » Sat Nov 15, 2014 1:26 am

sweet pixelating stuff, i really like those tiny texts at icons and folders.
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Re: The WIP Thread

Postby abbuw » Sat Nov 15, 2014 5:56 pm

Nash wrote:Too. Freakin'. AWESOME!


Thanks Nash.

I changed the skybox in my city map, any thoughts about it?
Spoiler: Screenshot
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Re: The WIP Thread

Postby Princess Viscra Maelstrom » Sat Nov 15, 2014 8:41 pm

definitely a lot more natural-looking than the other one for sure.
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Re: The WIP Thread

Postby DoomRater » Sat Nov 15, 2014 9:15 pm

My autofactory needs some redesign. Turns out I process ores so fast that my chemcial plants can't keep up. Will post pics when the redesign is complete.
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Re: The WIP Thread

Postby Nash » Sun Nov 16, 2014 2:47 am

New sky looks good abbuw!
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Re: The WIP Thread

Postby XCVG » Sun Nov 16, 2014 6:51 pm

TITLEPIC
Spoiler:


And STARTUP... someone really needs to add support for normal image formats. It's on the list for Pulsar :P
Spoiler:
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Re: The WIP Thread

Postby Captain J » Sun Nov 16, 2014 9:36 pm

Really dreamy...oh, also i know it's not a fairytale, too.
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Re: The WIP Thread

Postby Coraline » Sun Nov 16, 2014 10:25 pm



Developer demo of Hypertension: Harmony of Darkness (using the 3DGE engine), it's rough as shit. Also, we are looking to hire at least one level designer (if anyone is interested please send me a private message).
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Re: The WIP Thread

Postby iSpook » Mon Nov 17, 2014 4:59 am



So, I figured I had enough for a small 'demo', so... why not?
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Re: The WIP Thread

Postby Snarboo » Mon Nov 17, 2014 8:25 am

What level is that being played in the video? Looks kinda familiar!
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Re: The WIP Thread

Postby Captain J » Mon Nov 17, 2014 8:36 am

those hand bobbing, though. what a great detailed effort! just like realism...or being high up.
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