The WIP Thread
Re: The WIP Thread
I feel strangely drawn towards the light...
EDIT: More prettiness
EDIT: More prettiness
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
Reminds me of Arctic Wolf... Wait, is it? Haven't played that mod for a years.
Re: The WIP Thread
WIP spider mastermind replacement. Will add/change more bits and recolor it to make it more military-looking. Looks serviceable as martian surface laser drill bot ATM though.
The WIP Thread
Nice job with that Kodi!
On my side I continue to work on this level and making props for the MOD too!
On my side I continue to work on this level and making props for the MOD too!
Last edited by GENTEK on Thu Apr 27, 2017 11:52 am, edited 2 times in total.
Re: The WIP Thread
Attack while its tail's up, it's gonna counterattack with its laser.kodi wrote:
WIP spider mastermind replacement.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
Hahaha, giant worker robot from Half-Life(maybe from Black Mesa?) with cannon on its tail. You know, i thought it's going to kill us during the gameplay, but nope.
Anyway its shape, color and the size reminded me of this monster.
Anyway its shape, color and the size reminded me of this monster.
Re: The WIP Thread
@Trance
Oh shit, I gotta reference that in the code.
@Captain J
There was supposed to be a puzzle involving it in HL that never got realized. In OpFor you were supposed to be able to pilot it I think (the thing that looks like a crane counterweight is actually an undersized driver's seat) but that never happened either.
I'm using the original model because the Black Mesa one doesn't have all those neat unused animations and also has a worse(!) walk animation.
Oh shit, I gotta reference that in the code.
@Captain J
There was supposed to be a puzzle involving it in HL that never got realized. In OpFor you were supposed to be able to pilot it I think (the thing that looks like a crane counterweight is actually an undersized driver's seat) but that never happened either.
I'm using the original model because the Black Mesa one doesn't have all those neat unused animations and also has a worse(!) walk animation.
Re: The WIP Thread
you got your los in my btsx
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
I see... And heh, i agree on that one. Despite the date it was made, animation and the model is pretty much low unlike quake 2.kodi wrote:I'm using the original model because the Black Mesa one doesn't have all those neat unused animations and also has a worse(!) walk animation.
The WIP Thread
Since my last demo is a bit too much dark too see properly!
Can't wait to see the Survivors walking here!
Can't wait to see the Survivors walking here!
- leileilol
- Posts: 4449
- Joined: Sun May 30, 2004 10:16 am
- Preferred Pronouns: She/Her
- Location: GNU/Hell
Re: The WIP Thread
that was fast
the asserfly is a flight powerup, the metal bit's an armor shard
the asserfly is a flight powerup, the metal bit's an armor shard
- Dr_Cosmobyte
- Posts: 2759
- Joined: Thu Jun 04, 2015 9:07 pm
- Location: Killing spiders.
Re: The WIP Thread
Something i'm working on but i'm not rushing to get it ready. Even more because i'm lacking good sprites and it needs a good portion of attention.
- Zanieon
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
- Contact:
Re: The WIP Thread
Experimental stuff to improve the maps a bit.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
That gate animation is just best and HUGE. Although i'm not a big fan of the sound effect. Sounds still not enough to express such magnificently magical big gate. Perhaps add more rubble and boulder sounds?