The WIP Thread

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GENTEK
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The WIP Thread

Post by GENTEK »

My strengh is the visual & the atmosphere... I think lol and of course slowly the gameplay take form you know I work 45 hour per week + the school so it's hard to fastly finish this project it's a big deal and I know I work really tooo slowly! :P About the enemy it's a sprite based on a 3d model I will add the weapons after but actually I focus on the player weapons and I learn ZScript by the same time I really want to finish 3 weapons this year and now all the main codes are done the next weapons will go fast since all sprites are done!
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Project Shadowcat
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Re: The WIP Thread

Post by Project Shadowcat »

I get that, everyone has a job or school (maybe a few don't, but that's okay). Both is a time-killer, sure. I just don't like how you show off so little at a time. It's hard for a potential player to get hyped about a project that has one room, one enemy. Or so we see.

Also, you can end sentences with a period ("."), not just the exclamation point ("!"). I just thought you'd like to know, so that we don't have to figure out where one thought ends and another starts.
GENTEK
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The WIP Thread

Post by GENTEK »

Sorry about the "!" I too much abuse that. lol And about showing a little at time it's true you're right it'S just when I make a small update I'm like... OMG I will show the new thing to the community guys but lollll this is my bullet in the head actually everyone here I presume are "pissed-off" about me but hey thanks for the comment buddy I will try to show more gameplay and stop to share my little updates with you just because I'm so enjoyed about my small new improvements lollll
Last edited by GENTEK on Thu Aug 02, 2018 9:17 pm, edited 1 time in total.
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Project Shadowcat
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Re: The WIP Thread

Post by Project Shadowcat »

Have you considered small little blog-like videos, maybe? (Along the lines of 5-30 seconds, possibly two minutes in length for larger features or batches of features?) It'll silence claims of Photoshopped screenshots, for starters, and it'll also give you the satisfaction of self-gratification, too. Or at least it worked for me.
EDIT: But again, it only really pays off when you have stuff to show.
GENTEK
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The WIP Thread

Post by GENTEK »

Hey this is a nice idea! :D And like you say I think the best is to show something solid instead tiny update that people don't care. On my side I'm super happy to share my updates but in a player perspective maybe it's more frustating than hyping.
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phantombeta
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Re: The WIP Thread

Post by phantombeta »

I streamed my WIP, unreleased mod today.


fuck you quicksync you shitty encoder
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Eeeey nice shop interface! Looks really promising.
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Apeirogon
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Re: The WIP Thread

Post by Apeirogon »

I think you already got it, but just in case...
Add button "Select/pick/sell all" for items in shop menu. Because from 43 minutes video you spent around 7 minutes in shop, awaiting while item counter reach it maximum before sell it.
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krokots
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Re: The WIP Thread

Post by krokots »


I always wanted a system where weapons have different stats in Doom, so I made one.
Also, that "+-" is not supposed to be there.
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CWolf
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Re: The WIP Thread

Post by CWolf »

I have few questions to ID and myself now...

There is some keys I've made for one pretty old Doom TC:

https://i.imgur.com/xnKJCfK.png
https://i.imgur.com/yN4H2KW.png

Aaaaand here we have this:
https://i.imgur.com/QFP5TJX.png

... Ernn... I wonder, how even...
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Kinsie
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Re: The WIP Thread

Post by Kinsie »

Not seeing it.
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Kinsie
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Re: The WIP Thread

Post by Kinsie »

Image

The power of ZScript allows me to shove more pointless bullshit nobody's ever going to read onto the screen than EVER BEFORE.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Now that's some LOOOONG dialogue in one simple package. I guess shrinking the fonts as much as possible is the key to making it possible. No?

Also yeah, i'd shake for some cocktail. :P
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Pixel Eater
 
 
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Re: The WIP Thread

Post by Pixel Eater »

Started my first ever DooM map:

I haven't figured out how to align textures, add lighting or make doors and windows yet but I'm pleased with my battered staircase :D
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Enjay
 
 
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Re: The WIP Thread

Post by Enjay »

Looks like a good start though. :yup:

Image

;)
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