The WIP Thread

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CWolf
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Re: The WIP Thread

Post by CWolf »

Image yet need to be done
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Crackers0106
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Monster Design I made. "The Unforgiven"

Post by Crackers0106 »

unforgiven.png
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neoworm
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Re: The WIP Thread

Post by neoworm »

Vostyok wrote: How many of us still play Hexen, btw?
Yeah, kinda. More modding than playing to be honest.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

If you want to make a mod for hexen, mod it before enjoying the game. And if you are opposite, do the opposite thing; enjoy the game rather than modding first, i guess! Now it sounds like some kind of lousy motto i could think of. :P
CWolf wrote:Image yet need to be done
Add some cool colors then it would look even more awesome!
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Lex Safonov
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Re: The WIP Thread

Post by Lex Safonov »

Image
Image
Image
Image
The stage of arranging objects \ monsters \ sprites. Lighting will be done at the very end.
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DenisBelmondo
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Re: The WIP Thread

Post by DenisBelmondo »

Image
Spoiler:
hmm
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

W... Wolfendoom on Heretic now? :O
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amv2k9
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Re: The WIP Thread

Post by amv2k9 »

Image
More of my Raven-compat pack for FinalDoomer. Just as each class has a different weaponset, each class gets a different artifact that replaces Heretic's 'Time Bomb of the Ancients' and Hexen's 'Flechettes'. AAliens' drops a lightball that goads enemies into attacking it, then explodes. Problem is, in Heretic, the monsters just charge it, then stand in front of it, forever stuck in the first frame of their attack state. Also the alien letters around the base don't seem to rotate at the same speed every time you drop one, and it sometimes explodes too soon.
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Sgt. Shivers
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Re: The WIP Thread

Post by Sgt. Shivers »

That is awesome! I'm really looking forwards to the compat pack, let me know if you need any sprites I'd be happy to help out!
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Zanieon
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Re: The WIP Thread

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Re: The WIP Thread

Post by wildweasel »

Well, those doors definitely achieve Descent-ish levels of "cool door quotient."
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

I'm finally seeing this and it's been too long since Psychophobia... Although the door in this game was fancily-textured vanilla doors. But this one's really new and different!
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insightguy
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Re: The WIP Thread

Post by insightguy »

ooooooh pretty scifi doors!
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Nash
 
 
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Re: The WIP Thread

Post by Nash »

Zanieon wrote:
Vault-Tec doors when?!
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Re: The WIP Thread

Post by NeuralStunner »

Zanieon wrote:Cool doors
Aren't you glad you're not using Doom doors now? :P

Props on getting some weight into the animation. (The short movement, pause, then full open.) It's pretty convincing.
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