The WIP Thread

If it's not ZDoom, it goes here.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: The WIP Thread

Post by Captain J »

abbuw wrote:Gimmick light shaft things. Might actually be used for something, who knows.
Image
Image
Whoooa... Smokin' fogs, dude!
User avatar
YukesVonFaust
Posts: 1343
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: The WIP Thread

Post by YukesVonFaust »

Lex Safonov wrote:Give me Lo Vang NOW!!!! XD))))
The second episode now is started....
Image

Image

Image

Image

Image
Good ol' Lex doin' some shadow warrior stuff!
"Row, row, row your boat, gently down the stream, whoa, I think my dinghy hanging out!"
User avatar
Arctangent
Posts: 1235
Joined: Thu Nov 06, 2014 1:53 pm
Contact:

Re: The WIP Thread

Post by Arctangent »

ImpieTwo
Posts: 912
Joined: Sun Aug 16, 2015 11:52 pm

Re: The WIP Thread

Post by ImpieTwo »


Been toying with the idea of remaking Angst after my other projects are done, but I'm not sure if I like the guns I've put together. They're definitely better than the original Angst's useless arsenal, but still.
User avatar
Lex Safonov
Posts: 147
Joined: Mon Apr 28, 2014 10:50 pm
Location: Russian Federation

Re: The WIP Thread

Post by Lex Safonov »

More maps are textured)
Image

Image

Image

Image

Image
User avatar
Remmirath
Posts: 2561
Joined: Sun Dec 23, 2007 3:53 am
Graphics Processor: nVidia with Vulkan support
Location: My house
Contact:

Re: The WIP Thread

Post by Remmirath »

Some Quake mapping:

Image

Image

Image
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: The WIP Thread

Post by Captain J »

Sweet Science Fiction Red glares. Nice map!
ImpieTwo wrote:Been toying with the idea of remaking Angst after my other projects are done, but I'm not sure if I like the guns I've put together. They're definitely better than the original Angst's useless arsenal, but still.
That skip-a-leg kicking is priceless! XD
User avatar
Vostyok
Posts: 1666
Joined: Sat Jan 17, 2015 8:54 am
Preferred Pronouns: No Preference
Location: Discord: Vostyok#3164
Contact:

Re: The WIP Thread

Post by Vostyok »

Remmirath wrote:Some Quake mapping:

Image

Image

Image
Ah. The good old days.

Well, I used QED so they weren't always that good.

Looks awesome, by the way. Q2 overtones haha
User avatar
NeuralStunner
 
 
Posts: 12325
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: The WIP Thread

Post by NeuralStunner »

Remmirath wrote:Some Quake mapping:

[AW YEAH TECHBASE MAP]
AW YEAH TECHBASE MAP. :P
User avatar
insightguy
Posts: 1730
Joined: Tue Mar 22, 2011 11:54 pm

Re: The WIP Thread

Post by insightguy »

Put the mod I was working on due to being too much of a pain and hassle to port to zscript

So decided to start over and work on another idea I had inspired by Mtron and necrodoom (ignore the yay, that's just for testing if boolean works on weapons)



Anyone got a hud I can use for this?

P.S. should the riot guns be moved more to the corners or are they OK?
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: The WIP Thread

Post by Captain J »

Your screen has some big guns there! yay

Nothing's bad except the gun at the very top, blocks the upper view.
User avatar
FFFFRRRR
Posts: 99
Joined: Sat Nov 04, 2017 3:33 am

Re: The WIP Thread

Post by FFFFRRRR »

J's right. Move it up a bit.

For displaying Infos: Individual Ammo counters on all of those.
User avatar
Zanieon
Posts: 2059
Joined: Tue Jan 13, 2009 4:13 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Somewhere in the future
Contact:

Re: The WIP Thread

Post by Zanieon »

Image

Image

Image

EDIT: Fixed link images with Cyberpunk additions.
Last edited by Zanieon on Tue Nov 21, 2017 6:27 pm, edited 1 time in total.
User avatar
Nash
 
 
Posts: 17434
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: The WIP Thread

Post by Nash »

Zanieon wrote:Finished this corridor today, proceeding into make the machinery room:
Spoiler:


Fuckin' amazing!
User avatar
doomfiend
Posts: 526
Joined: Sun Aug 27, 2006 6:10 am
Location: some where

Re: The WIP Thread

Post by doomfiend »

Post Reply

Return to “Off-Topic”